DBA Data[Home] [Help]

APPS.IEX_SCOREAPI_PUB dependencies on IEX_DEBUG_PUB

Line 94: iex_debug_pub.LogMessage(l_api_name || ': Start of API');

90: l_return_status := FND_API.G_RET_STS_SUCCESS;
91:
92: -- START OF BODY OF API
93: IF (FND_LOG.LEVEL_EVENT >= PG_DEBUG) THEN
94: iex_debug_pub.LogMessage(l_api_name || ': Start of API');
95: END IF;
96:
97:
98: -- enumerate components for this scoring engine

Line 116: IEX_DEBUG_PUB.logMessage('IEX_SCORE: scoreObjects: No score components for engine');

112: p_data => l_msg_data
113: );
114:
115: if (FND_LOG.LEVEL_EVENT >= PG_DEBUG) THEN
116: IEX_DEBUG_PUB.logMessage('IEX_SCORE: scoreObjects: No score components for engine');
117: end if;
118:
119: x_msg_count := l_msg_count;
120: x_msg_data := l_msg_data;

Line 133: IEX_DEBUG_PUB.logMessage('IEX_SCORE: scoreObjects: Score Object is not match to engine');

129: l_validobjectcode := checkObject_Compatibility(P_SCORE_ID);
130: IF l_validobjectcode = FALSE THEN
131:
132: if (FND_LOG.LEVEL_EVENT >= PG_DEBUG) THEN
133: IEX_DEBUG_PUB.logMessage('IEX_SCORE: scoreObjects: Score Object is not match to engine');
134: end if;
135:
136: FND_FILE.PUT_LINE(FND_FILE.LOG, 'IEX_SCORE: scoreObjects: Score Object is not match to engine ' || p_score_id);
137: FND_MESSAGE.Set_Name('IEX', 'IEX_INVALID_SCORING_ENGINE');

Line 159: IEX_DEBUG_PUB.logMessage('IEX_SCORE: scoreObjects: Score Object ID is not match to engine');

155:
156: IF l_validobjectID = FALSE THEN
157:
158: if (FND_LOG.LEVEL_EVENT >= PG_DEBUG) THEN
159: IEX_DEBUG_PUB.logMessage('IEX_SCORE: scoreObjects: Score Object ID is not match to engine');
160: end if;
161:
162: FND_FILE.PUT_LINE(FND_FILE.LOG, 'IEX_SCORE: scoreObjects: Score Object ID is not match to engine ' || p_object_id);
163: FND_MESSAGE.Set_Name('IEX', 'IEX_INVALID_SCORING_ENGINE');

Line 215: IEX_DEBUG_PUB.logMessage('IEX_SCORE: scoreObjects: Unable to compute scores');

211: p_data => l_msg_data
212: );
213:
214: if (FND_LOG.LEVEL_EVENT >= PG_DEBUG) THEN
215: IEX_DEBUG_PUB.logMessage('IEX_SCORE: scoreObjects: Unable to compute scores');
216: end if;
217:
218: x_msg_count := l_msg_count;
219: x_msg_data := l_msg_data;

Line 329: iex_debug_pub.LogMessage(l_api_name || ': Start of API');

325: l_return_status := FND_API.G_RET_STS_SUCCESS;
326:
327: -- START OF BODY OF API
328: IF (FND_LOG.LEVEL_EVENT >= PG_DEBUG) THEN
329: iex_debug_pub.LogMessage(l_api_name || ': Start of API');
330: END IF;
331:
332:
333: l_validobjectcode := checkObject_Compatibility(P_SCORE_ID);

Line 338: IEX_DEBUG_PUB.logMessage('IEX_SCORE: scoreObjects: Score Object is not match to engine');

334:
335: IF l_validobjectcode = FALSE THEN
336:
337: if (FND_LOG.LEVEL_EVENT >= PG_DEBUG) THEN
338: IEX_DEBUG_PUB.logMessage('IEX_SCORE: scoreObjects: Score Object is not match to engine');
339: end if;
340:
341: FND_FILE.PUT_LINE(FND_FILE.LOG, 'IEX_SCORE: scoreObjects: Score Object is not match to engine ' || p_score_id);
342: FND_MESSAGE.Set_Name('IEX', 'IEX_INVALID_SCORING_ENGINE');

Line 479: iex_debug_pub.LogMessage(l_api_name || ': Start of API');

475: l_return_status := FND_API.G_RET_STS_SUCCESS;
476:
477: -- START OF BODY OF API
478: IF (FND_LOG.LEVEL_EVENT >= PG_DEBUG) THEN
479: iex_debug_pub.LogMessage(l_api_name || ': Start of API');
480: END IF;
481:
482:
483: getScore( p_api_version => 1.0,