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APPS.PA_PROJECT_SUBTEAM_PARTIES_PVT dependencies on PA_DEBUG

Line 50: PA_DEBUG.init_err_stack('PA_SUBTEAM_PARTIES_PVT.Create_Subteam_Party');

46:
47: BEGIN
48:
49: -- Initialize the Error Stack
50: PA_DEBUG.init_err_stack('PA_SUBTEAM_PARTIES_PVT.Create_Subteam_Party');
51:
52: -- Initialize the error flag
53: PA_PROJECT_SUBTEAM_PARTIES_PVT.g_error_exists := FND_API.G_FALSE;
54:

Line 181: PA_DEBUG.Reset_Err_Stack;

177: );
178: END IF;
179:
180: -- Reset the error stack when returning to the calling program
181: PA_DEBUG.Reset_Err_Stack;
182:
183: -- If g_error_exists is TRUE then set the x_return_status to 'E'
184:
185: IF PA_PROJECT_SUBTEAM_PARTIES_PVT.g_error_exists = FND_API.G_TRUE THEN

Line 201: ,p_procedure_name => PA_DEBUG.G_Err_Stack );

197: END IF;
198: --
199: -- Set the excetption Message and the stack
200: FND_MSG_PUB.add_exc_msg ( p_pkg_name => 'PA_PROJECT_SUBTEAM_PARTIES_PVT.Create_Subteam_Party'
201: ,p_procedure_name => PA_DEBUG.G_Err_Stack );
202: --
203: x_return_status := FND_API.G_RET_STS_UNEXP_ERROR ;
204: RAISE; -- This is optional depending on the needs
205:

Line 265: PA_DEBUG.init_err_stack('PA_PROJECT_SUBTEAM_PARTIES_PVT.Update_Subteam_Party');

261:
262: BEGIN
263:
264: -- Initialize the Error Stack
265: PA_DEBUG.init_err_stack('PA_PROJECT_SUBTEAM_PARTIES_PVT.Update_Subteam_Party');
266:
267:
268: -- Initialize the error flag
269: PA_PROJECT_SUBTEAM_PARTIES_PVT.g_error_exists := FND_API.G_FALSE;

Line 413: PA_DEBUG.Reset_Err_Stack;

409: );
410: END IF;
411:
412: -- Reset the error stack when returning to the calling program
413: PA_DEBUG.Reset_Err_Stack;
414:
415: -- If g_error_exists is TRUE then set the x_return_status to 'E'
416:
417: IF PA_PROJECT_SUBTEAM_PARTIES_PVT.g_error_exists = FND_API.G_TRUE THEN

Line 447: ,p_procedure_name => PA_DEBUG.G_Err_Stack );

443: END IF;
444: --
445: -- Set the excetption Message and the stack
446: FND_MSG_PUB.add_exc_msg ( p_pkg_name => 'PA_SUBTEAM_PARTIES_PVT.Update_Subteam'
447: ,p_procedure_name => PA_DEBUG.G_Err_Stack );
448: --
449: x_return_status := FND_API.G_RET_STS_UNEXP_ERROR ;
450: RAISE; -- This is optional depending on the needs
451:

Line 690: PA_DEBUG.init_err_stack('PA_PROJECT_SUBTEAM_PARTIES_PVT.Delete_Subteam_Party');

686: l_msg_index_out NUMBER;
687:
688: BEGIN
689: -- Initialize the Error Stack
690: PA_DEBUG.init_err_stack('PA_PROJECT_SUBTEAM_PARTIES_PVT.Delete_Subteam_Party');
691:
692: -- Initialize the error flag
693: PA_PROJECT_SUBTEAM_PARTIES_PVT.g_error_exists := FND_API.G_FALSE;
694:

Line 739: PA_DEBUG.Reset_Err_Stack;

735: );
736: END IF;
737:
738: -- Reset the error stack when returning to the calling program
739: PA_DEBUG.Reset_Err_Stack;
740:
741: -- If g_error_exists is TRUE then set the x_return_status to 'E'
742:
743: IF PA_PROJECT_SUBTEAM_PARTIES_PVT.g_error_exists = FND_API.G_TRUE THEN

Line 758: ,p_procedure_name => PA_DEBUG.G_Err_Stack );

754: END IF;
755: --
756: -- Set the exception Message and the stack
757: FND_MSG_PUB.add_exc_msg ( p_pkg_name => 'PA_PROJECT_SUBTEAM_PARTIES_PVT.Delete_Subteam_Party'
758: ,p_procedure_name => PA_DEBUG.G_Err_Stack );
759: --
760: x_return_status := FND_API.G_RET_STS_UNEXP_ERROR ;
761: RAISE; -- This is optional depending on the needs
762:

Line 818: PA_DEBUG.init_err_stack('PA_PROJECT_SUBTEAM_PARTIES_PVT.Delete_Subteam_Party');

814:
815: BEGIN
816:
817: -- Initialize the Error Stack
818: PA_DEBUG.init_err_stack('PA_PROJECT_SUBTEAM_PARTIES_PVT.Delete_Subteam_Party');
819:
820: -- Initialize the error flag
821: PA_PROJECT_SUBTEAM_PARTIES_PVT.g_error_exists := FND_API.G_FALSE;
822:

Line 861: PA_DEBUG.Reset_Err_Stack;

857: );
858: END IF;
859:
860: -- Reset the error stack when returning to the calling program
861: PA_DEBUG.Reset_Err_Stack;
862:
863: -- If g_error_exists is TRUE then set the x_return_status to 'E'
864:
865: IF PA_PROJECT_SUBTEAM_PARTIES_PVT.g_error_exists = FND_API.G_TRUE THEN

Line 880: ,p_procedure_name => PA_DEBUG.G_Err_Stack );

876: END IF;
877: --
878: -- Set the exception Message and the stack
879: FND_MSG_PUB.add_exc_msg ( p_pkg_name => 'PA_PROJECT_SUBTEAM_PARTIES_PVT.Delete_Subteam_Party'
880: ,p_procedure_name => PA_DEBUG.G_Err_Stack );
881: --
882: x_return_status := FND_API.G_RET_STS_UNEXP_ERROR ;
883: RAISE; -- This is optional depending on the needs
884: